Hi,
Maybe I am doing something wrong, but I would like to collide water splashes (ocean waves) against static objects within PhoenixFD (latest nightly build 20211111) in a stormy ocean.
I have setup a FD liquid with a Wave Force element and I get some nice waves. I have setup some Splash and Mist which works great on the waves. But when I add a cylinder inside my scene and set the Phoenix properties "Make Body Static (simple Concave)"
Nothing reacts with the cylinder. I get no particles around my cylinder.
Maybe I am doing something wrong, but I would like to collide water splashes (ocean waves) against static objects within PhoenixFD (latest nightly build 20211111) in a stormy ocean.
I have setup a FD liquid with a Wave Force element and I get some nice waves. I have setup some Splash and Mist which works great on the waves. But when I add a cylinder inside my scene and set the Phoenix properties "Make Body Static (simple Concave)"
Nothing reacts with the cylinder. I get no particles around my cylinder.
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