Hi there,
as far as I know, when I want to emit with a liquid source, it depends from Polygon ID, from where it emits.
Does the emission amount have to do with the size of the polygon volume?
Somehow I have a simulation, where it never emits through the polygons as it should. I can't see the reason...
as far as I know, when I want to emit with a liquid source, it depends from Polygon ID, from where it emits.
Does the emission amount have to do with the size of the polygon volume?
Somehow I have a simulation, where it never emits through the polygons as it should. I can't see the reason...
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