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  • Sand

    Is it possible to create a pile of sand being poured out of a cup with Phoenix?

  • #2
    I don't think it has a granular solver yet, though not sure,...but Tyflow can for sure.
    I just tried repurposing the example granular file and it work's very well for exactly this setup, if that helps.
    https://www.behance.net/bartgelin

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    • #3
      Thanks for that, the only other issue is that I need to be able to do it in Maya!!

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      • #4
        Yeah I thought that may be the case, though only after I had tested and posted.
        It's a shame, as the results are so quick and so very good.
        I did find this, if it may be helpful https://knowledge.autodesk.com/suppo...html-html.html
        Or if you have any budget then maybe https://effectivetds.com/resources/fx-tools/storm/
        https://www.behance.net/bartgelin

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        • #5
          Storm looks good will try the demo and see how the export to Maya and Vray goes. Thanks.

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          • #6
            Bifrost is great exactly for that.
            It has a readymade sand setup integrated.
            I just did wonderful snow last week.
            If you need support on how to set it up, just ask

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            • #7
              Hi there.
              Bifrost seems to be the preferred method for me but havent even started the learning curve to implement it just yet.
              I would like to try this method with Bifrost so any starting screen shots would be fab - even a little video tutorial for the community!!!!?
              I ended up using Gaea for my terrain creation with displacement and bump.

              Here's a sneak peek, can't show too much as its for Autodesk..

              Click image for larger version

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