Hi All,
I am trying to export a single simulation with two emitters, I have two fire sources which emit a different colour. I want to be able to take this into Unreal Engine. When I export as alembic the colour I have specified is lost and there is no material IDs for the two emissions. Is there a way to export this with a material ID for each ploom so that when I get into Unreal I can add a different material to each ploom? I need to have the two emissions mix in the middle so running separate simulations wouldn't work.
Any advice would be greatly appreciated.
I am trying to export a single simulation with two emitters, I have two fire sources which emit a different colour. I want to be able to take this into Unreal Engine. When I export as alembic the colour I have specified is lost and there is no material IDs for the two emissions. Is there a way to export this with a material ID for each ploom so that when I get into Unreal I can add a different material to each ploom? I need to have the two emissions mix in the middle so running separate simulations wouldn't work.
Any advice would be greatly appreciated.
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