Hi everyone,
Im using, Phoenix FD 4.41.00 for 3ds max.
When setting the color for each liquid source, check the "Grid RGB" checkbox in the output.
Checking "Intial Liquid fill" in "Props for 1 Nodes" will disable color output.
Do you have a solution?
At the moment I am making animations that melt and fuse from multiple forms.
If UVW can be assigned from a specific frame, please let me know how to do that as well. (Like RF`s "Texture at frame")
Thank you,
Im using, Phoenix FD 4.41.00 for 3ds max.
When setting the color for each liquid source, check the "Grid RGB" checkbox in the output.
Checking "Intial Liquid fill" in "Props for 1 Nodes" will disable color output.
Do you have a solution?
At the moment I am making animations that melt and fuse from multiple forms.
If UVW can be assigned from a specific frame, please let me know how to do that as well. (Like RF`s "Texture at frame")
Thank you,
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