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Playing with paint texture and sound controller

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  • #16
    Thanks,

    I think, I got it now. I use animated color from red to turquoise. I start first red emitter, then turquoise and lastly stop red emitter. I don't need to create keys for mixed color since it's mixed correctly without.

    Click image for larger version

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    Last edited by JuhaHo; 19-01-2024, 04:24 AM.

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    • #17
      Sure...I was more thinking that if you wanted you could use maps to vary the mix amount in the wetmap distribution, or something like that, but whatever works for you is great
      https://www.behance.net/bartgelin

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      • #18
        I didn't know about these clips, when I started experimenting with this. I found these when I was searching clips for non-newtonial fluid behavior.

        https://youtu.be/RkLn2gR7SyE?si=4_Zyy0Cl8BMWP9Gr

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