I have a beach/breaking waves scene set up and it's in reasonable shape at the moment apart from the stringy/single particles that escape the main mass of the water. They look odd when meshed. How do I remove these or stop these occurring? The blue dots are the particle mesh.
Announcement
Collapse
No announcement yet.
Is there a way to reduce stringy/single particles?
Collapse
X
-
Originally posted by zdravko_pavlov1 View PostHello,
With the new functionality added in the particle tuners you can check the distance to particles. For example if a particle doesn't have any neighbours (or just a few) in a specified radius, you can delete it.
Comment
Comment