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Is there a way to reduce stringy/single particles?

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  • Is there a way to reduce stringy/single particles?

    I have a beach/breaking waves scene set up and it's in reasonable shape at the moment apart from the stringy/single particles that escape the main mass of the water. They look odd when meshed. How do I remove these or stop these occurring? The blue dots are the particle mesh.

    Click image for larger version

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    Regards

    Steve

    My Portfolio

  • #2
    Another shot showing the mesh.

    Click image for larger version

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    Regards

    Steve

    My Portfolio

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    • #3
      Hello,
      With the new functionality added in the particle tuners you can check the distance to particles. For example if a particle doesn't have any neighbours (or just a few) in a specified radius, you can delete it.

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      • #4
        Originally posted by zdravko_pavlov1 View Post
        Hello,
        With the new functionality added in the particle tuners you can check the distance to particles. For example if a particle doesn't have any neighbours (or just a few) in a specified radius, you can delete it.
        Ok thanks. I'll give that a go
        Regards

        Steve

        My Portfolio

        Comment

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