I have a bunch of particles with a Particle Shader applied. I'm using the VRayDomeCamera and there's a single Omni light at the camera position.
I would have expected all particles to be illuminated, but those around the edge of the frame are dark. Looks like they're not showing well in the alpha channel either.
What's causing this and how can I fix it. Here's a sample image ..
I would have expected all particles to be illuminated, but those around the edge of the frame are dark. Looks like they're not showing well in the alpha channel either.
What's causing this and how can I fix it. Here's a sample image ..
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