I did it both ways. The main point was that I got a much different flow of liquid out of the temperature when setting the liquid to "smoke". It flows much faster and smoother. I'm unable to take advantage of it though, because if the liquid channel and the effects channel don't match you get that solid rendering.
I'm trying to figure out how to get that nice smooth flow of liquid and still be able to render it.
I'm trying to figure out how to get that nice smooth flow of liquid and still be able to render it.
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