no, you changed the liquid channel, the source is that with the barrel icon. when you use the liquid as temperature, it loses its usual meaning and the simulation is temperatureless, but when you use the fuel as liquid, then the simulation have temperature and the result is different
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Liquid: a few questions about flow and shape
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The result seems more consistent with all the other channels turned off - which clarifies a few things. Thanks.
However two things: I still think the temperature channel looked best for dynamics and flow of liquid when it *was not* the liquid source. It just didn't render well, but the fluid itself looked like a better starting point to me anyway.
The other is still problems getting decent flow. See the screen captures. First one shows the result I got in lower res (175K cells) to set things up. The second shows what happened as soon as I increased the res t0 350K. No other changes.
What exactly do I need to adjust to get it flowing more smoothly like it was with the lower res grid?
thanks /b
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if the simulation changes its behavior when the resolution is increased, this may refer to reached spf limit. if you simulate in fixed spf mode, you have to change the spf by hand with the same ratio as the resolution (linear) was changed.______________________________________________
VRScans developer
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Originally posted by Ivaylo Katev View Postif the simulation changes its behavior when the resolution is increased, this may refer to reached spf limit. if you simulate in fixed spf mode, you have to change the spf by hand with the same ratio as the resolution (linear) was changed.
Thanks
/b
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Originally posted by Ivaylo Katev View Postno, you changed the liquid channel, the source is that with the barrel icon. when you use the liquid as temperature, it loses its usual meaning and the simulation is temperatureless, but when you use the fuel as liquid, then the simulation have temperature and the result is different
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you didn't double the resolution actually your factor is 1.25
but even with correct spf the result will be not exactly the same, just the behavior will be the closer one. about the channel differences - well, if you think so then you are lucky, just select this one that produces the best result______________________________________________
VRScans developer
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Fuel:
Temperature:
These are not THE SAME. I asked before if there was something else that could cause this and got no answer, but I am quite sure that simply changing fuel for temperature in the liquid source, and switching one or the other on in the source helper, leaving all else the same, can produce different results.
/b
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in general, the multithreading can cause some result differences, because the numerical computations give not the same result for a+b+c and c+b+a, i.e. the order of adding does matter. however, this produces differences that are smaller than in your image, so i still have no explanation.______________________________________________
VRScans developer
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I think we need a scene.Last edited by Paul Oblomov; 12-06-2011, 02:54 PM.I just can't seem to trust myself
So what chance does that leave, for anyone else?
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