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Render underwater view of simulation?

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  • Render underwater view of simulation?

    I have a camera within a volume of liquid. I'm getting strange results when using a water type material (basically the same material used in the "pool" sample file). The water surface is like a mirror which reflects the objects sitting at the bottom of the pool. No background (outside the water) can be seen through the water surface.

    Turning down the reflection doesn't help.

  • #2
    you have to decrease the ior of the material
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    • #3
      Decrease it to what? Isn't there an exact number?

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      • #4
        i suppose you are observing Total internal reflection, and it should be like this.
        Click image for larger version

Name:	800px-Total_internal_reflection_of_Chelonia_mydas_.jpg
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        VRScans developer

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        • #5
          Very interesting. Yes, I suppose that's what's happening.

          Thanks.

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