At the moment I'm doing some tests with the sample-file "initfill.max".
When I delete the "aquarium"-Object, is there any chance to fill the "initfillshape", but start the dropping of the water some frames later?
I'd like to fly around the waterfilled "initfillshape"-object, before the water hits the ground.
I already tried to duplicate the "initfillshape"-object and use the duplicate as a shell, but this didn't work.
Thanks!
When I delete the "aquarium"-Object, is there any chance to fill the "initfillshape", but start the dropping of the water some frames later?
I'd like to fly around the waterfilled "initfillshape"-object, before the water hits the ground.
I already tried to duplicate the "initfillshape"-object and use the duplicate as a shell, but this didn't work.
Thanks!
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