Originally posted by Morbid Angel
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Originally posted by baro
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Seems like you need to reduce the Foam birth amount, but also watch out for the Foam on Hit amount as well - this one is a separate control and it could add a lot of foam as well. Come to think of it, we should add a way to either observe in the viewport, or at least count how many particles were generated either way, so you won't have to find out by trial and error.
Hope this helps, cheers!
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