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ship example scene and latest PhoenixFD.

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  • ship example scene and latest PhoenixFD.

    Hi! Is it possible that the SHIP.MAX example scene do not display the foam and splashes? I loaded and simulated it with a lower grid resolution, and I do not see any foam or splash at all when rendering it.

    Thanks

  • #2
    Ivaylo Katev, would it be possible to get the scene you used for this render with the new Flip solver? I would like to see how you did it, it will save me lots of time guessing.

    https://vimeo.com/154164213
    Last edited by victorwol; 02-05-2016, 10:43 AM.

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    • #3
      definetly this example scene does not work correctly with the latest beta. I solved a few frames at full resolution and the foam and splashed do not render.

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      • #4
        well... I hope you can make that scene available, the results I'm getting with the controls that are available today with the fl;ip solver do not look at all like water or ocean or waves from a ship but more like a thick liquid and all seems out of scale, and I can clearly see the edge of the simulation box with the ocean even though both have the same level. It looks nothing like your render on Vimeo.

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        • #5
          Hey,

          As discussed in another topic, you need a nightly from Thursday and the render issue will be fixed in tomorrow's nightly.

          Here is the thread with the ship scene attached and reworked for FLIP: http://forums.chaosgroup.com/showthr...577#post685577

          Cheers!
          Svetlin Nikolov, Ex Phoenix team lead

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          • #6
            Thanks! I need to see why my attempt looks like chocolate and not like water and why I see the borders of the simulation even though ocean and fill up are at the same level.
            

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            • #7
              any viscosity or surface tension?
              ______________________________________________
              VRScans developer

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