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procedure for image-based color smoke?

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  • procedure for image-based color smoke?

    Hi guys,

    Recently we use FumeFX to create some nice nebula. It is an image-based volumetric smoke. We use photos of the nebula from NASA and sim a few frames. And use static smoke as a nebula. Here is similar technique we used:
    https://vimeo.com/65370346

    May I ask what if I want to create the same effect with PhoenixFD, what are the steps?



    Chen

  • #2
    Hey,

    This should be very easy - enable RGB in the Output panel, enable RGB on the PHXSource and pass the map there

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      tks Svetlin, will post some images

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