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Liquid Cascade Meshing

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  • Liquid Cascade Meshing

    When meshing cascade liquid simulations, is it possible to get a single combined mesh for all connected simulators?
    Josh Clos
    FX / 3D Generalist

  • #2
    it,s possible, but not easy.
    the easiest way is to use 3rd part particle mesher (frost in most cases) over the particles of both the simulators.
    if you have no frost, you can use the vray comp over phoenix texmap to add the content of both the simulators and then put the comp texture in the slot of a dummy gird with effects channel set to texture
    ______________________________________________
    VRScans developer

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    • #3
      This is one of the top tasks on the roadmap though.
      Svetlin Nikolov, Ex Phoenix team lead

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