Today I wanted to test the Body Force.
So I made a simple scene that 4 different filled meshes, thus 4 different body forces, will move and fill another object using another body force.
That worked on a i7 4core CPU.
But when I returned home and tried on my Dual Xeon 2690 v3 it never started.
After many tries I found that the body forces made the simulation almost never to start.
I had to have maximum of 2 Body Forces for the simulation to work.
All this happened with the latest 3.002 version.
I reinstalled 3.001 and while it work with all Body Forces, it takes 6-8 times more time than with 4core.
Regards,
Zach
So I made a simple scene that 4 different filled meshes, thus 4 different body forces, will move and fill another object using another body force.
That worked on a i7 4core CPU.
But when I returned home and tried on my Dual Xeon 2690 v3 it never started.
After many tries I found that the body forces made the simulation almost never to start.
I had to have maximum of 2 Body Forces for the simulation to work.
All this happened with the latest 3.002 version.
I reinstalled 3.001 and while it work with all Body Forces, it takes 6-8 times more time than with 4core.
Regards,
Zach
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