So I am making a scene where liquid poors up and into a volume of a model - I can make the liquid fill the volume - but how do I get it to come to a complete stop eventually, and to perfectly adhere to the model, with all the details?
https://www.youtube.com/watch?v=s4tCr86cSqk
I really love that demo - so to pit it another way - how do I stop the wave motion when the bodyforce fluid forms into a shape?
I want it to end up as a perfect solid statue.
I guess it has something to do with the damping velocity settings, but I find the instructions slightly confusing.
For example what does this mean:
What number do I use for a stop? a higher number or lower number?
https://www.youtube.com/watch?v=s4tCr86cSqk
I really love that demo - so to pit it another way - how do I stop the wave motion when the bodyforce fluid forms into a shape?
I want it to end up as a perfect solid statue.
I guess it has something to do with the damping velocity settings, but I find the instructions slightly confusing.
For example what does this mean:
Damp min vel. | dampstart – The threshold velocity for the Internal damp force. This parameter is used to prevent total freezing of the fluid inside the body. Since the fluid must remain "alive", it must have some residual movement.
What number do I use for a stop? a higher number or lower number?
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