Hi,
I am using an object as an initial fill source. My issue is that at the moment once the simulation starts the amount of liquid shrinks down to only 20-40% of the objects volume.
Is there a way/setting I can use to ensure that this amount does not 'compress' in this manner so much.
Thanks!
I am using an object as an initial fill source. My issue is that at the moment once the simulation starts the amount of liquid shrinks down to only 20-40% of the objects volume.
Is there a way/setting I can use to ensure that this amount does not 'compress' in this manner so much.
Thanks!
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