I could have sworn in the past I used the wetting to create a material that would allow me to have parts of the material be shiny, like water hit it. I can't seem to get this to work now. I have wetting checked, and used the PhoenixFDParticleTexture map, but when I select the grid, it doesn't give me an option for wetmap.
Am I missing something? Did I not check something? I'm currently using the 3.05.01 nightly build.
Am I missing something? Did I not check something? I'm currently using the 3.05.01 nightly build.
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