Hello Guys,
For a current project i need to make a storm in phoenixFD, and my client wants a supercell clouds ...
So, interesting challenge ...
I will post my current test soon but i was wondering how you guys would aproach a sim like that. ?
Basically what i'm doing so far is to create a 10km mesh rotating slowly , add a largescale smoke preset ( with some tweaks like in the cloud tutorial in chaosgroup help ).
Maybe a sim for the large clouds on the top and an other for the supercell ?
I don 't have too musch time to test so i wanted to have your insight before starting in a wrong direction.
Thanks
C?dric
For a current project i need to make a storm in phoenixFD, and my client wants a supercell clouds ...
So, interesting challenge ...
I will post my current test soon but i was wondering how you guys would aproach a sim like that. ?
Basically what i'm doing so far is to create a 10km mesh rotating slowly , add a largescale smoke preset ( with some tweaks like in the cloud tutorial in chaosgroup help ).
Maybe a sim for the large clouds on the top and an other for the supercell ?
I don 't have too musch time to test so i wanted to have your insight before starting in a wrong direction.
Thanks
C?dric
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