Hi,
I am doing a job where I have to render an interior on fire. This means that the Phoenix sims will have to be main sources of lights and reflections. Is there any way to actually render that in Vray 3.6 in a reasonable time? When I render, I get very rough fireflies that will never clean up. I've searched the forum, but I've only found the posts about how it is a limitation. I am curious how do the people use this in production then? Basically, I just need to get my job done, but I have no idea how. The I tried to render one image completely clean, but it was about 30 hours on modern dual xeon machine. And I will need to be rendering an animation of about 1360 frames.
Thanks in advance.
I am doing a job where I have to render an interior on fire. This means that the Phoenix sims will have to be main sources of lights and reflections. Is there any way to actually render that in Vray 3.6 in a reasonable time? When I render, I get very rough fireflies that will never clean up. I've searched the forum, but I've only found the posts about how it is a limitation. I am curious how do the people use this in production then? Basically, I just need to get my job done, but I have no idea how. The I tried to render one image completely clean, but it was about 30 hours on modern dual xeon machine. And I will need to be rendering an animation of about 1360 frames.
Thanks in advance.
Comment