Hmm, my network is acting up. Could be reason for the broken renders. No that wasn't it.
I understand that these builds are wip and don't expect them to be flawless.
Can you tell me one build where it works? Today I downloaded the latest nightly for 2016 and it's all or nothing. The clouds show in the light cache pass but gets ignored when redering. In the animation above I have frame 0-23 no clouds, 24-30 clouds, 31-40 no clouds, 41-120 clouds, 121 - 300 no clouds.
Could it be a memory issue? I have a gxt1080 and as I continued on other work I had a warning regarding memory.
Is there a way to flush th ememory on the graphics card?
I understand that these builds are wip and don't expect them to be flawless.
Can you tell me one build where it works? Today I downloaded the latest nightly for 2016 and it's all or nothing. The clouds show in the light cache pass but gets ignored when redering. In the animation above I have frame 0-23 no clouds, 24-30 clouds, 31-40 no clouds, 41-120 clouds, 121 - 300 no clouds.
Could it be a memory issue? I have a gxt1080 and as I continued on other work I had a warning regarding memory.
Is there a way to flush th ememory on the graphics card?
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