Announcement

Collapse
No announcement yet.

I have an odd crash bug using phoenix and vraydisplacement

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • I have an odd crash bug using phoenix and vraydisplacement

    I have a fairly simple scene where a small boat has an engine on fire in an ocean. The ocean is a simple plane subdivided with a vraydisplacementtex and a phoenix ocean inside the texture slot. The phoenix fire is all simulated but crashes if I render with the ocean displacement on. It will also render if I change the render mode to volumetric geometry but much slower.

    Any ideas why this might be happeing ?
    Regards

    Steve

    My Portfolio

  • #2
    Hello,

    Can you try using a latest nightly build? Here is how to get it - https://forums.chaosgroup.com/forum/...nightly-builds

    If the crash is still reproducible, can you send us the scene over at support@chaosgroup.com with a link to this thread and we'll take a look.

    Thank you,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

    Comment

    Working...
    X