Hi,
Phoenix FD 3.14.00 (May 14 2019), Vray Build 4.12.02 (V-Ray Next, update 1.1 official) (1 July 2019), Maya 2018.6
I Have a test render stuck at "Compiling Geometry...". As it's not the first time it happens I thought I'd ask what is the principal cause.
7M foam, 161K splashes, 2.6M mist.
Is it principally due to the number of particles ?
Phoenix FD 3.14.00 (May 14 2019), Vray Build 4.12.02 (V-Ray Next, update 1.1 official) (1 July 2019), Maya 2018.6
I Have a test render stuck at "Compiling Geometry...". As it's not the first time it happens I thought I'd ask what is the principal cause.
7M foam, 161K splashes, 2.6M mist.
Is it principally due to the number of particles ?
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