Hi guys,
I have setup a cross section of an ocean by using cutter geometry in the rendering rollout and the oceantex displacement seems to be affecting the water below the surface.
Is there a way to have just the surface displaced?
I have setup a cross section of an ocean by using cutter geometry in the rendering rollout and the oceantex displacement seems to be affecting the water below the surface.
Is there a way to have just the surface displaced?
Comment