I'm doing my first boat project with Phoenix FD 4 and I have some issues with simulation.
1. The boat is rotating to left and it looks a bit funny when it travels right side in front. It's not turning, it's traveling to original direction, but not the bow ahead.
2. I can't link emitter geometry to active body geometry. I have two emitters for propulsion linked to active body hull, but once the simulation starts the link is broken and the emitters are left to start position.
Anyone else having these?
1. The boat is rotating to left and it looks a bit funny when it travels right side in front. It's not turning, it's traveling to original direction, but not the bow ahead.
2. I can't link emitter geometry to active body geometry. I have two emitters for propulsion linked to active body hull, but once the simulation starts the link is broken and the emitters are left to start position.
Anyone else having these?
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