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Serious Issue - Just a Sphere in Water, immediatly starts to explode

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  • #16
    Yep did a sim with 10x scale and 10 spf and indeed it supress quite a bit but yeay what to do with it?

    Update: Scene Scale 1.0 and spf alone to 10 seems doing it also
    Last edited by olika; 24-02-2021, 09:13 AM.
    OLIKA
    www.olika.de

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    • #17
      If this works for you as a workaround for now, I will try to check the suspicious pressures over the next few days and will ping you when I have more news - maybe this can be improved in code without needing to raise the SPF too much...
      Svetlin Nikolov, Ex Lead Phoenix developer

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      • #18
        Thanks in advance Svetlin!
        I found a sweetspot now with Scenescale 2.0 and SPF at 4-5
        OLIKA
        www.olika.de

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