Hi there
I opened a old Scene i did a few Years back in Phoenix. This Scene was simulated with Fluidity Conservation Direct Smooth and Transport Advection Backtrace Classic. In this Scene i enabled to emit Drag Particles directly in the Liquid Source. It works like a Charm. If i try to redo the Scene with a newer Version of Phoenix and the FLIP Simulation the Drag Particles don't emit. Am i doing something wrong? How can i achieve exactly the same Simulation. Emitting Water and Drag Particles at the same Time?
Thanks in Advance.
I opened a old Scene i did a few Years back in Phoenix. This Scene was simulated with Fluidity Conservation Direct Smooth and Transport Advection Backtrace Classic. In this Scene i enabled to emit Drag Particles directly in the Liquid Source. It works like a Charm. If i try to redo the Scene with a newer Version of Phoenix and the FLIP Simulation the Drag Particles don't emit. Am i doing something wrong? How can i achieve exactly the same Simulation. Emitting Water and Drag Particles at the same Time?
Thanks in Advance.
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