Hi everyone,
me again(sorry)
I'm trying to improve an animation playing with active bodies so as the boat will react more to waves rather than just going straight.
when I put the animation back to frame zero, the clone that the active body objects create doesn't go back to its original position.
Is there any known reason why?
second question is not an issue, but i'd like to know if it's possible to have some kind of setup.
Basically, I'd like to have the boat bent on 1 side, but with the active body active it stabilize in a central position.
is there any way that the boat goes straight following the animation (I know the setting parameter in phoenix parameters) but keeping the boat bent on 1 side?
Thanks in advance,
Lorenzo
me again(sorry)
I'm trying to improve an animation playing with active bodies so as the boat will react more to waves rather than just going straight.
when I put the animation back to frame zero, the clone that the active body objects create doesn't go back to its original position.
Is there any known reason why?
second question is not an issue, but i'd like to know if it's possible to have some kind of setup.
Basically, I'd like to have the boat bent on 1 side, but with the active body active it stabilize in a central position.
is there any way that the boat goes straight following the animation (I know the setting parameter in phoenix parameters) but keeping the boat bent on 1 side?
Thanks in advance,
Lorenzo
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