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Help needed! - Foam, Splashes not rendering?!?

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  • Help needed! - Foam, Splashes not rendering?!?

    Hello!
    I'm completely new to both Phoenix Fd and 3dsMax. Based on this tutorial: https://www.youtube.com/watch?v=e8CTUerRiaA&t=927s I created a scene with a boat, and the simulation seemed to go fine. The preview shows that there is foam and splashes, but when rendering it i get the error message: "rendering mist/splash in point mode with liquid simulator specified will consume additional memory for the displacement. You may disable the Liquid simulator option to prevent this."
    I have attached a screenshot of how the render looks like. It seems like the fluid simulation worked out fine, but it's not rendering the foam and splashes. Is this because I don't have enough memory or is there anything specific I might be doing wrong?

    Also I just rendered the same frame in 320x200 resolution and it seemed to render the foam. Does this mean I simply don't have enough ram to properly render out the scene? (I've got 16Gb ram)
    Attached Files

  • #2
    Hmmm, could be a memory issue indeed if it renders on a lower resolution. Can you send over the Phoenix log from C:\ChaosPhoenix, copied right after rendering skips the particles?
    Svetlin Nikolov, Ex Phoenix team lead

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