The Droplet surfing affects the liquid and the splash particles, controlling how long a particle hovers on the surface before it merges with the liquid. This way the sliding particles have the chance to produce foam (based on the birth threshold settings for the foam) and drag it along. You can check how this looks here - https://docs.chaos.com/display/PHX4M...ropletsSurfing
Glad you solved it, what was the reason in your case?
Cheers!
Glad you solved it, what was the reason in your case?
Cheers!
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