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PRT Files Read with PRT Reader and Shaded with ParticleShader Render Without Motionblur in Standalone

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  • PRT Files Read with PRT Reader and Shaded with ParticleShader Render Without Motionblur in Standalone

    Create PRTReader loading the attached prt file. (I have attach node transform off if that matters)

    Add this to a Particle Shader rendering as bubbles.

    Render in Max, renders fine with motion blur (assuming camera with motion blur enabled). Crank up the motion blur multiplier in the shader to like 2.0 to be sure you see it.

    Now render with standalone (even a simple Export and Render to vrscene), and you get no motion blur.

    Instead using the PHX Simulator to load the PRT file works as advertised.

    Note VRay and PHX are nightlies from Apr 18.
    Attached Files
    Last edited by Joelaff; 18-05-2023, 07:32 AM. Reason: Typo

  • #2
    Hey,

    Thanks for the file and the steps! We reproduced it and logged it in our system.


    Cheers!
    Slavina Nikolova
    Phoenix QA Specialist
    Chaos

    Comment


    • #3
      Thank you, Slavina.

      Comment

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