Hi there!
We are trying to achieve a similar look to the reference image attached
The biggest issues that we're having is that the thickness of the water seems far too big and we cant seem to get the thinness of the reference image - I've pushed the cell/voxel count to 10mill so I can get decent looking water - if I push this down below 3-4mill then one of the fountains doesn't emit anything.
Despite reducing the size of the emitter, the water itself emits the same size, regardless if how thin we make it. I'd like to note that when we decrease the emitter to something thinner than 0.4cm, no water emits - perhaps this is accurate :P
We're also struggling to achieve the "spray look" without making it look chaotic (You can see in my attachments that the power is pretty powerful)
We've also tried placing the emitter inside of the Fountain spout but contentiously "bubbles" around it.
Finally I've also attached my sim setup as well for those that may immediately see what the problem is, if any.
Many thanks in advance to anyone willing to help!
Michael
We are trying to achieve a similar look to the reference image attached
The biggest issues that we're having is that the thickness of the water seems far too big and we cant seem to get the thinness of the reference image - I've pushed the cell/voxel count to 10mill so I can get decent looking water - if I push this down below 3-4mill then one of the fountains doesn't emit anything.
Despite reducing the size of the emitter, the water itself emits the same size, regardless if how thin we make it. I'd like to note that when we decrease the emitter to something thinner than 0.4cm, no water emits - perhaps this is accurate :P
We're also struggling to achieve the "spray look" without making it look chaotic (You can see in my attachments that the power is pretty powerful)
We've also tried placing the emitter inside of the Fountain spout but contentiously "bubbles" around it.
Finally I've also attached my sim setup as well for those that may immediately see what the problem is, if any.
Many thanks in advance to anyone willing to help!
Michael
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