Hi all
I simulating an object passing through some mud /sand, like scooping /ploughing.
- The sand / mud piles nicely up on the side of the scoop / plough
- I get a perfect trace / ditch after the scooping /ploughing
My problem is that I like the sand / mud to refill in after the scoop / plough has passed through the sand / mud, after a short while.
- I m working with the Viscosity in Dynamics to find the balance, but not able to get it to "refill" after the plough / scoop
- I have no Foam and no Splashes, and only adjusting the parameters in Dynamic, but m not able to make it work.
Any ideas?
Max 2024
Phoenix 5.20 (Vray 6)
Br
Harald Martinoff
I simulating an object passing through some mud /sand, like scooping /ploughing.
- The sand / mud piles nicely up on the side of the scoop / plough
- I get a perfect trace / ditch after the scooping /ploughing
My problem is that I like the sand / mud to refill in after the scoop / plough has passed through the sand / mud, after a short while.
- I m working with the Viscosity in Dynamics to find the balance, but not able to get it to "refill" after the plough / scoop
- I have no Foam and no Splashes, and only adjusting the parameters in Dynamic, but m not able to make it work.
Any ideas?
Max 2024
Phoenix 5.20 (Vray 6)
Br
Harald Martinoff
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