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why are my foam particles are shaded in black to grey

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  • why are my foam particles are shaded in black to grey

    my splash and foam particles are coming as black and grey in viewport. attached image. i have not changed system colors for splash and foam in preview. they were looking fine some time ago.
    Attached Files

  • #2
    Hello. Can you please take a screenshot of your Preview rollout? Also, the source settings, please.

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    • #3
      Originally posted by zdravko_pavlov1 View Post
      Hello. Can you please take a screenshot of your Preview rollout? Also, the source settings, please.
      here they are
      Attached Files

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      • #4
        Can you send the scene? Only the phoenix related stuff. The simulator, the source, and the emitter geometry.

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        • #5
          Originally posted by zdravko_pavlov1 View Post
          Can you send the scene? Only the phoenix related stuff. The simulator, the source, and the emitter geometry.
          here it is to send.rar

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          • #6
            You are exporting an RGB channel for the splash particles, which isn't defined and is black. The gray color comes from the preview settings that make the particles brighter based on their speed. Black becomes grey.

            https://gyazo.com/e949cbabb409d1486000a987d1efabda

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            • #7
              Originally posted by zdravko_pavlov1 View Post
              You are exporting an RGB channel for the splash particles, which isn't defined and is black. The gray color comes from the preview settings that make the particles brighter based on their speed. Black becomes grey.

              https://gyazo.com/e949cbabb409d1486000a987d1efabda
              you are the best. thanks for quick response

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