With regards to fluids in transparent containers is there any way to reduce the amount of grid artifacting visible on the surface of the liquid in contact with the container wall?
The attached image shows the problem clearly (Invisible glass, and grid using oversized cells) however reducing the cell size doesn't make the problem less noticeable (just smaller and more numerous lumps)
Is there some way of getting better interpolation/averaging between the discreet cells?
Note: reducing the Advancing step has no visible effect on the this kind of surface rendering (other than increasing render time!)
The attached image shows the problem clearly (Invisible glass, and grid using oversized cells) however reducing the cell size doesn't make the problem less noticeable (just smaller and more numerous lumps)
Is there some way of getting better interpolation/averaging between the discreet cells?
Note: reducing the Advancing step has no visible effect on the this kind of surface rendering (other than increasing render time!)
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