Hi
I'm doing some sims but for some reason the smoke does not fade as I wish. It's more dissapearing in steps. that doesn't look to good. It's visible in the sim and sure is in the rendering. I attach a qt for you to see. Any tip would be great.
Guess not. Server won't take my file and I can't upload to my host right now. But maybe you know what I experience?
I'm workin in worldscale and using adaptive grid for the smoke. Looks like it fills the grid to the limit and then instantly removes the outermost edge. Only the edge is quite a big chunk
My bet is adaptive grid related.
Time scale 0,4
Vorticity 0,2
Discharge: 10000
Temperature: 1800
If you look at the two files in sequence it's quite noticeable.
But it's random and only a few times on a 300 frame sequence
I'm doing some sims but for some reason the smoke does not fade as I wish. It's more dissapearing in steps. that doesn't look to good. It's visible in the sim and sure is in the rendering. I attach a qt for you to see. Any tip would be great.
Guess not. Server won't take my file and I can't upload to my host right now. But maybe you know what I experience?
I'm workin in worldscale and using adaptive grid for the smoke. Looks like it fills the grid to the limit and then instantly removes the outermost edge. Only the edge is quite a big chunk
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Time scale 0,4
Vorticity 0,2
Discharge: 10000
Temperature: 1800
If you look at the two files in sequence it's quite noticeable.
But it's random and only a few times on a 300 frame sequence
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