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  • Condensation

    I was testing the 0,1 value for fuel to get a water condensation effect on a cable in a scene.
    The cable has a diameter of 1 cm and the grid was fairly highres and twice the width and height of the cable (can't say the settings as I'm not at my workstation)

    So I had some nice dropplets forming but they were not on the surface but offset by maybe 0,5 cm

    My question is: What value do I change to make the water stick to the surface from where it's been generated?

  • #2
    well, the geometry occupies slightly more cells to prevent some issues when emitting from thin objects, perhaps this is the reason. can i see an image?
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    VRScans developer

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    • #3
      I'm currently at work so It'll have to wait. I'll do some more testing first and report back.

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