Hi,
I need to render liquid with texture, for example noise, not transparent as water.
It is not problem to assign Vray material to phoenix simulator, but problem is texture is static and it is not moving with liquid cells so it looks very strange when rendered.
Is there any way to assign texture to cells and not to simulator?
I tried to add uvw map to simulator, but it is not possible.
--
Best regards,
Mladen Šašić
3D department
Wiltehnik d.o.o. Sarajevo
I need to render liquid with texture, for example noise, not transparent as water.
It is not problem to assign Vray material to phoenix simulator, but problem is texture is static and it is not moving with liquid cells so it looks very strange when rendered.
Is there any way to assign texture to cells and not to simulator?
I tried to add uvw map to simulator, but it is not possible.
--
Best regards,
Mladen Šašić
3D department
Wiltehnik d.o.o. Sarajevo
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