Im having a problem to generate splash particles when system unit scale is set to meters.
Even if I had threshold 10, I have to bump up the birth rate in to its upper limit (1000000,0) and still I got only 20 000 particles.
My scene is a river, but them main event is to drive a car through it so I would like to have a good control for the splashes when the tires touches the water.
Now, cause the threshold has to be low, it affects too much for the whole simulation.
Btw Ivo, is the Forward transfer still broken in 2.1? In my scene it looks better with FT than with classic
Even if I had threshold 10, I have to bump up the birth rate in to its upper limit (1000000,0) and still I got only 20 000 particles.
My scene is a river, but them main event is to drive a car through it so I would like to have a good control for the splashes when the tires touches the water.
Now, cause the threshold has to be low, it affects too much for the whole simulation.
Btw Ivo, is the Forward transfer still broken in 2.1? In my scene it looks better with FT than with classic
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