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Highly viscous fluid flows in grid lines

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  • Highly viscous fluid flows in grid lines

    Hello!

    I am trying to simulate a highly viscous fluid like glue flowing down a slanted plane. It works basically but it flows in visible grid lines (see picture, with black lines from Toon to see it better). Is the grid size too small or not enough mass? Can I give the mass a minimum thickness or stickyness or something like that? Unfortunately even with viscosity at maximum 1 the fluid is rather soft and fluent, becomes thin and then gets these grid lines. I have also tried to lower gravity and time-scale. Here are the specs at the moment:
    System unit 1cm
    Inscribed
    Smooth
    Quality 170
    Method Classic
    SPF 6
    Cell size 0,12, resulting in 3 million cells
    Gravity 0,7
    Time scale 0,6
    Sharpness 0
    Viscosity 1
    Wetting off
    Static surface correction enabled
    Strong surface mode enabled

    Thanks,
    Bob
    Attached Files

  • #2
    usually the inscribed voxelization hides the steps from the camera.
    not sure what is happening in your scene, would be better if you send it to us
    ______________________________________________
    VRScans developer

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    • #3
      Here is the scene file. Thank you for having a look!
      Attached Files

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      • #4
        i was unable to open the file, the max just hangs. please switch off all the advanced options of the viewport and attach it again, i prefer in max 2012 format (the save as dialog has this option)
        ______________________________________________
        VRScans developer

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        • #5
          That is strange, there is nothing special activated. But here it is nonetheless in 2012 format, hopefully this works better. Thanks for your effort!
          Attached Files

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          • #6
            thin liquid over inclined surfaces is a very big problem, because the grid nature of the simulation. but in your scene this is not a problem, just align the simulator and the plate and everything goes fine, here is the result. and beside the better effect, you get faster simulation because the smaller grid. and dont push the conservation so high, 30 is enough for 99% of all the cases

            p.s. if your result is worse, ask the support for nightly builds access
            Attached Files
            ______________________________________________
            VRScans developer

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            • #7
              Thank you, I will try that again. Well, I hoped higher numbers fix problems...

              Thanks,
              Bob

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              • #8
                I simulated again and it works much better now, thank you!

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