Hello all,
For a project, we need to simulate a liquid spill (water and something like olive oil) on a sheet of paper.
I took several screen captures to illustrate the many problems I have. I will attach the max scene in a reply - limited to 5 uploads per post.
Btw, I use 3DSMax 2014 and one of the latest nightly builds of Phoenix FD.
Issue nr 1 :
When a glass filled with liquid is knocked off and falls on the ground, the liquid has a weird behaviour and disappears through the glass's bottom.
Issue nr 2 :
Now have a look at the grey plane at 45°, the liquid is supposed to flow over it, which it does but I have problems as soon as I set anything above 0 in the viscosity and in the surface tension parameters. The liquid then behaves weirdly. Water does have a certain surface tension which I would like to reproduce to some extent.
For this simulation, I set both viscosity and surface tension to 0. This leads us to Issue 3, yay !
Issue nr 3:
The grey plane is supposed to be wet by the liquid and it's then animated as if you pull it out of the liquid. In the following screen captures, you'll see that the plane just goes through the liquid and comes out dry.
I'd really appreciate some help !
For a project, we need to simulate a liquid spill (water and something like olive oil) on a sheet of paper.
I took several screen captures to illustrate the many problems I have. I will attach the max scene in a reply - limited to 5 uploads per post.
Btw, I use 3DSMax 2014 and one of the latest nightly builds of Phoenix FD.
Issue nr 1 :
When a glass filled with liquid is knocked off and falls on the ground, the liquid has a weird behaviour and disappears through the glass's bottom.
Issue nr 2 :
Now have a look at the grey plane at 45°, the liquid is supposed to flow over it, which it does but I have problems as soon as I set anything above 0 in the viscosity and in the surface tension parameters. The liquid then behaves weirdly. Water does have a certain surface tension which I would like to reproduce to some extent.
For this simulation, I set both viscosity and surface tension to 0. This leads us to Issue 3, yay !
Issue nr 3:
The grey plane is supposed to be wet by the liquid and it's then animated as if you pull it out of the liquid. In the following screen captures, you'll see that the plane just goes through the liquid and comes out dry.
I'd really appreciate some help !
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