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Ocean & Horizon

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  • Ocean & Horizon

    Hi there !

    I'm got some trouble with the Ocean phoenix, rendering to the horizon.
    Click image for larger version

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    I keep a skyline subdiv realatively low (3-5) to keep rendering times acceptables
    I've got a standard water shader, fresnel reflection, standard environnement... nothing crazy

    Any tips ?
    We're trying to render serious number of production shoots with this plug, and from now, it's pretty nice, appart displacement bugs when camera is near water surface


    thanks
    -pingus-
    http://tatprod.com/

  • #2
    is this nightly or official build?
    ______________________________________________
    VRScans developer

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    • #3
      official 2.10.10, vray 2.40.03, max 2013
      http://tatprod.com/

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      • #4
        really have no idea.
        i suppose you have environment map for reflection/refraction what is it?
        ______________________________________________
        VRScans developer

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        • #5
          erf, my bad.
          Lighters put a special reflection map i didn't saw.

          Click image for larger version

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          http://tatprod.com/

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