Hi there !
I'm got some trouble with the Ocean phoenix, rendering to the horizon.
I keep a skyline subdiv realatively low (3-5) to keep rendering times acceptables
I've got a standard water shader, fresnel reflection, standard environnement... nothing crazy
Any tips ?
We're trying to render serious number of production shoots with this plug, and from now, it's pretty nice, appart displacement bugs when camera is near water surface
thanks
-pingus-
I'm got some trouble with the Ocean phoenix, rendering to the horizon.
I keep a skyline subdiv realatively low (3-5) to keep rendering times acceptables
I've got a standard water shader, fresnel reflection, standard environnement... nothing crazy
Any tips ?
We're trying to render serious number of production shoots with this plug, and from now, it's pretty nice, appart displacement bugs when camera is near water surface
thanks
-pingus-
Comment