I'm working on a sewer pump animation (attached). The idea is that the well water is at a certain level at the beginning, then drops as the pump is turned on to lower the water level. I've created a cascading simulation that seems to work pretty well, however, when the water level drops the foam disappears for a while then comes back when the water level stops dropping.
I drop the water level by using an initial fill in the simulation, then animate that simulation grid dropping. Any ideas why the foam would disappear then reappear? Also, the grid seems to show periodically as the water is dropping. Is this a product of too low of a resolution of the grid or spf or ???
Any help is greatly appreciated.
I drop the water level by using an initial fill in the simulation, then animate that simulation grid dropping. Any ideas why the foam would disappear then reappear? Also, the grid seems to show periodically as the water is dropping. Is this a product of too low of a resolution of the grid or spf or ???
Any help is greatly appreciated.
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