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  • Constant flow

    I am trying to create a water feature that projects a thin jet of water out of a cut in a wall (3m long)
    Now I am having some issues trying to get the flow of water constant without it breaking up too much.
    Any ideas?

    Click image for larger version

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    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

  • #2
    you can achieve good thin layer only over non curved surface, parallel to the main axes. you can fake the part over the wall and simulate only the water beneath. it's very easy to fake thin water layer over a wall, just make a copy of the wall, apply displacement with animated texture, and assign the water material to the displaced geometry.
    ______________________________________________
    VRScans developer

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