I am trying to use a single freeze frame of some smoke and a bunch of particles. I am saving the velocity channel, and I load it back in with the Direct Frame option.
On the render farm I get flickering of the motion blur, even though all the nodes use the same source "Frame" of the simulation. Are there some magic settings to prevent this and get frozen motion blur where you can move the camera through it?
Thanks.
On the render farm I get flickering of the motion blur, even though all the nodes use the same source "Frame" of the simulation. Are there some magic settings to prevent this and get frozen motion blur where you can move the camera through it?
Thanks.
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