I have started using the FLIP solver from the nightly build to sim fluid. I get some nice flud motion but have not been able to remove the artefacts in the surface or the flickering on the edges where the fluid comes into contact with other solid objects.
This is an extreme case: https://vimeo.com/119187624 password: phoenix
With tweaking I have reduced this but not removed it. What is going on here? What attributes need to be changed to remove these issues - would love to have an updated tutorial.
This is an extreme case: https://vimeo.com/119187624 password: phoenix
With tweaking I have reduced this but not removed it. What is going on here? What attributes need to be changed to remove these issues - would love to have an updated tutorial.
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