I'm getting repeated crashes when using procedural noise in the discharge map slot. Testing it on the plane sample file, can send if needed.
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Yes, we will need the file, couldn't reproduce it with all default settings and a cube emitter.Last edited by Svetlin.Nikolov; 25-02-2015, 06:03 AM.Svetlin Nikolov, Ex Phoenix team lead
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hmmmm, I just did some more testing - it may not be the noise but that file definitely has a bug in it as it still crashes without the noise map active. Simulates about 10-20 frames then crash....
Could it be related to how the proc is mapped? channel, xyz object or world perhaps?Last edited by magilla; 25-02-2015, 04:26 PM.
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